Bo, however, has more realistic proportions because of the type of toy she is. “Woody and Buzz look like toys because they have exaggerated body proportions. “Think of us as creating the strings for a puppet and the animator would then take the puppet and pose them,” says MacMahon who joined Pixar in 2016 and has worked on Cars 3, the Oscar-winning short Bao, and Purl, a workplace satirical short released on Pixar’s YouTube channel.ģ. What does a rigger do, then? Her job is to translate the art department’s designs into a 3D sculpture and add controls for the animation department to manipulate the character’s movements, from facial expressions to shifting joints. In other words, she has to figure out how the character is going to look like. “When I found out I get to be picking up, I was really excited, honestly.” All in all, she spent a year working on Bo.Īs character designer, MacMahon's job is to create a bunch of images of the character that complements its quirks and traits in the story. In Singapore recently for the first-ever Pixar Animations Studios Drawing Workshop, a special programme in the Children’s Festival by Gardens by the Bay, MacMahon remembers watching the first Toy Story when she was “six or eight”. “So we are able to realise Bo in new levels of details that we haven’t before.” “The technology we had back then was really different from what we have now,” says MacMahon, who joined Pixar in 2016. Before and After: Bo Peep in the original 1995 'Toy Story' (top, left) and 2019's 'Toy Story 4'.
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